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Just talking about technical superiority based on released games in terms of visuals. Yes, I know why it's popular, I know frostbite is locked down.
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Apologists for AMD are just giving AMD an excuse not to step up. The PS4 and Xbox One runs AMD GPUs, yes? So what is the excuse for AMD's poor showing? Bottom line is AMD needs to step up. It is one of the most popular engines and it works fantastic on the PS4 and Xbox One. Unreal Engine 4 is supported on PS4 and Xbox One. Frostbite is not available to me or my company.Īnd finally, to just hammer home a point that has annoyed me for a while. As far as I can tell, it's only Xbox One, PS4 and Windows PC, I can't tell you more. How about that? If we want ports on more platforms, Unreal Engine is a great start point to ensure easier portability between the platforms.Ĭan Frostbite do all that? I don't know. Off my head, I remember it is also supported on iOS, Android, Mac OS and Linux. However, that's not all the Unreal Engine supports. Unreal Engine is a well known engine that works with Xbox One, PS4 and Windows PC. So if you are a developer who needs to develop for multiple platforms, do you want an engine that works on all 3 platforms? Of course! Windows PC is actually secondary to these 2. In today's videogames development, how many platforms do you think videogames developers develop for? If publishers are involved, any large budget game you make had better appear on at least 2 platforms: Xbox One and PS4. I'm going to address this particular point about UE4 because I see a lot of misinformation thrown around to disparage UE4 over vendor favoritism.
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